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-# Analysis of results and outputs
+---
+gitea: none
+include_toc: true
+---
+## Analysis of results and outputs
-// TODO
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+### Baseline (SOLOIST)
+The baseline SOLOIST is fine-tuned on different data splits to evaluate the performance of belief state predictions task under low-resource settings. As the results show that the baseline SOLOIST model did perform well when *fine-tuned* on relatively large data samples, however, it performed poorly under low-resource training data (esp. 25 & 50 dialogs).
+
+The belief state prediction task of SOLOIST utilizes *top-k* and *top-p* sampling to generate the belief state slots and values. Since the baseline SOLOIST uses open-ended generation, it's susceptible to generating random slot-value pairs that are not relevant to the dialog history. Below is an example of how the baseline model generated a slot-value pair that's not relevant to user goals and it completely missed two correct slot-value pairs.
+
+| History | True belief states | Generated belief states |
+| ----- | ----- | ----- |
+| **user:** we need to find a guesthouse of moderate price.
**system:** do you have any special area you would like to stay?
or possibly a star request for the guesthouse?
**user:** i would like it to have a 3 star rating. | type = guesthouse
pricerange = moderate
stars = 3 | parking = yes
stars = 3 |
+
+
+### Prompt-based Methods
+
+#### Value-based prompt
+
+#### destination vs departure
+
+#### Duplicate values
+
+#### Multi-prompt methods
+
+### Value Extraction
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