--- gitea: none include_toc: true --- ## Analysis of results and outputs ### Baseline (SOLOIST) The baseline SOLOIST is fine-tuned on different data splits to evaluate the performance of belief state predictions task under low-resource settings. As the results show that the baseline SOLOIST model did perform well when *fine-tuned* on relatively large data samples, however, it performed poorly under low-resource training data (esp. 25 & 50 dialogs). The belief state prediction task of SOLOIST utilizes *top-k* and *top-p* sampling to generate the belief state slots and values. Since the baseline SOLOIST uses open-ended generation, it's susceptible to generating random slot-value pairs that are not relevant to the dialog history. Below is an example of how the baseline model generated a slot-value pair that's not relevant to user goals and it completely missed two correct slot-value pairs. | Dialog History | True belief states | Generated belief states | | ----- | ----- | ----- | | **user:** we need to find a guesthouse of moderate price.
**system:** do you have any special area you would like to stay?
or possibly a star request for the guesthouse?
**user:** i would like it to have a 3 star rating. | type = guesthouse
pricerange = moderate
stars = 3 | parking = yes
stars = 3 | ### Prompt-based Methods #### Value-based prompt & Inverse prompt Value-based prompt utilizes the dialog history and value to generate corresponding slots. This approach doesn't rely on the ontology of the slots. While training, both value-based prompts and inverse prompts are used to compute the training loss. The inverse prompt mechanism helped complementing the value-based prompt in generating the correct slots. It's worth mentioning that there's a 5-10% drop (depending on the data split trained on) in the JGA score when inverse prompt mechanism is not applied during training. The experimental results show a significant difference in the performance between baseline SOLOIST and Prompt-based methods. Prompt-based methods significantly outperformed the baseline model under low-resource settings (*5-dpd*, *10-dpd* and *50-dpd*). #### destination vs departure & leave vs arrive Under low-resource settings, the prompt-based model struggled while generate slots like *departure*|*destination* and *leave*|*arrive*. For many instances, it wrongly generated *destination* instead of *departure* and vice-versa. Below is one example where slots are wrongly generated. | Dialog History | True belief states | Generated belief states | |-------------------------------------------------------------------------| ----- | ----- | | **user:** I need to be picked up from pizza hut city centre after 04:30 | leave = 04:30
departure = pizza hut city centre | arrive = 04:30
destination = pizza hut city centre | #### Repeated values Since value-based prompt generates slots from corresponding values, it can't generate slots for repeated values. Only one slot can be generated for the repeated values. Consider the following example: | Dialog History | True belief states | | ----- | ----- | | **user:** hi, can you help me find a 3 star place to stay?
**system:** Is there a particular area or price range you would like?
**user:** how about a place in the centre of town that is of type hotel
**system:** how long would you like to stay, and how many are in your party?
**user:** I'll be arriving saturday and staying for 3 nights. there are 3 of us.| area = centre
stars = 3
type = hotel
day = saturday
people = 3
stay = 3| The repeated value `3` in the above example can only generate one slot using value-based prompt, as the word with the highest probability is picked as the generated slot. This suggests that the existing annotations for beleif states doesn't work well with value-based prompt. #### Multi-prompt methods After applying multi-prompt methods like *prompt ensemble* and *prompt augmentation*, the results are similar with just a minor improvement in the JGA scores. Different samples of prompts and answered prompts are applied to value-based prompt, while some yield good results, the others add bias while generating slots and degrade the performance. #### JGA and JGA* Scores Higher JGA* scores suggest the current methods of extracting value candidates need improvements. ### Value Extraction