--- gitea: none include_toc: true --- ## Analysis of results and outputs ### Baseline (SOLOIST) The baseline SOLOIST is fine-tuned on different data splits to evaluate the performance of belief state predictions task under low-resource settings. As the results show that the baseline SOLOIST model did perform well when *fine-tuned* on relatively large data samples, however, it performed poorly under low-resource training data (esp. 25 & 50 dialogs). The belief state prediction task of SOLOIST utilizes *top-k* and *top-p* sampling to generate the belief state slots and values. Since the baseline SOLOIST uses open-ended generation, it's susceptible to generating random slot-value pairs that are not relevant to the dialog history. Below is an example of how the baseline model generated a slot-value pair that's not relevant to user goals and it completely missed two correct slot-value pairs. | History | True belief states | Generated belief states | | ----- | ----- | ----- | | **user:** we need to find a guesthouse of moderate price.
**system:** do you have any special area you would like to stay?
or possibly a star request for the guesthouse?
**user:** i would like it to have a 3 star rating. | type = guesthouse
pricerange = moderate
stars = 3 | parking = yes
stars = 3 | ### Prompt-based Methods #### Value-based prompt #### destination vs departure #### Duplicate values #### Multi-prompt methods ### Value Extraction